Chariot Class Starship

I know that my Star Trek nerdiness isn’t appreciated by everyone, but the heart loves what it loves. I recently came upon a fan-based starship design that is really striking and interesting. This is the Chariot Class – click the image to go over to a full post of renderings on the Trekazoid blog. This ship was designed by Chris Reyes and modeled by Howard Day over at Scifi-Meshes and appears to be connected to the USS Excalibur designed by concept artist Ryan Dening (see the Excalibur here). Reyes doesn’t have his own website, but his work is posted widely. Here is his original sketch for the Chariot Class from 2004, and below it a more recent digital model of the craft:

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Trekazoid also features some nice renderings of schematics for the ship (version #1, version #2), as well as a master systems display. Cool stuff.

Though I’ve been working on new Lego Star Trek stuff, I’ve not got anything to post right now. But I’ve been so interested in the Chariot Class that I’ve done a few digital drawings of it and thought I’d post them here. They’re a variation on the overall design and very simple. Perhaps I’ll flesh them out with color later. Anyway, here they are:

Screenshot 2014-02-01 15.35.26 Screenshot 2014-02-01 15.36.47These drawings were done using Sketchbook Pro and then vectorized in Adobe Illustrator. Perhaps if my friend Daniel Glosson ever gets tattoos like his brother he could use these designs.

Sci-Fi Film Worth Seeing Again (and Again [and Again])

It’s been nearly a decade since Shane Carruth’s Primer came out. The movie is an unconventional time-travel* film and extremely low-budget ($7,000) project that delivers on every level. On a whim, I watched it again yesterday and was pleasantly surprised at how well it holds up. In some sense, it’s even better now.

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One of the things that makes it feel better to me in 2013 is that it is clearly from a time before social media really took off – the computers are as big as Buicks, the pace of life and modes of interpersonal exchange are still face-to-face, and the technology is less ubiquitous, more alchemical. The film plays on ethos of now-tech giants having started around the kitchen tables and in the garages of 70s, 80s, and 90s suburbia. The film also succeeds in bringing the human equation – the brokenness of human nature and the contingencies of our perceptions of reality – to the fore, never cramming the sci-fi down viewers’ throats. Even the technical jargon, which actually seems to bear some relationship to real science, is presented as asides rather than lame attempts at pseudo-explanation (I’m talking about you, Prometheus).

The filmmaker also presents compelling and simple camera work. Nothing flashy. Useful cuts. Good pacing. Subtlety. Nice compositional balance. All the basics of fundamental visual dynamics where the audience doesn’t need to be firebombed to understand what’s happening. We never focus on the technology, we focus on people.

Screen shot 2013-06-21 at 11.20.40 AMAaron and Abe realize something unique is going on inside The Box.

In an era where lame reboots and aimless, mindless sci-fi films are a dime a dozen, it’s gratifying that a well-executed, thoughtful movie can be made in the genre and stand the test of time. To me, Primer holds a position similar to films like Donnie Darko or Brick (both of which also happened to be made in the first half of the 2000s). These are noir-ish, psychological films that ask big questions and mix realism and surrealism in such a way that they feel like lived experiences. The dislocations, paradoxes, neurotic turns, and seemingly inconsequential points of aesthetic and conceptual concern upon which these films pivot put the big-budget/shoot-em-up/blow-everything-up/summer-block-busters to shame. What Shane Carruth did with seven grand makes Michael Bay (with his hundreds of millions) look like a chump.

That Primer won the Grand Jury Prize at Sundance in 2004 makes complete sense. If you haven’t seen the film, do it now. It’s streaming on Netflix.

*People who know me know that, in general, I HATE time-travel movies – they’re usually bogus and annoying plot devices that offer little in terms of real narrative, conceptual, or emotional meaning. But when it works, it works.

Prometheus

I’m rating Prometheus a 6.5 out of 10. It was enjoyable but misses in a few main ways:

1) Asking the “big questions” is good. Reducing them to patricide and “hulk-smash!” moments is vapid.
2) Ensemble casts are good. Cluttering up a pretty straightforward plot with idiotic asides and incidental scenes is lame. The ballet David goes on to lace Charlie’s drink with Alien-spawn is great. Charlie’s mood swing is instantaneous and weak. Just way too many off-the-point, less-than-meaningful scenes. The entire dialogue between Vickers and the Captain leading to their tryst “in ten minutes” was groan-inducing. Sometimes too many people is too many people; they could have halved the cast and cut out weak scenes.
3) If you’re going to have an old guy, have an old guy, don’t use horrible face make up. Would have been a PERFECT chance to get super-meta with Peter O’Toole playing the old guy while David watches Lawrence of Arabia to get grooming/speaking tips and be “the good son” to his ailing, deathly maker.
4) Let’s stop hiring Lost writers, ok? We don’t need more “wow, there’s some cool tech” shots and attempts at hip jocularity (wink-wink, nudge-nudge, cue the laugh track, etc, etc); we need potent, meaningful images that resonate with us.
5) When you talk about Ridley Scott making a movie, you have a right to expect at least a 9 out of 10. So while I did enjoy this movie just as a fun sci-fi thing, it’s really hard to be happy with this when we’ve got the man behind Blade Runner and Alien making it. It really should have been so much more.
6) If you want a movie to stand on its own, make it stand on its own. This film requires our knowledge of the Alien franchise… and that makes it thin by itself.
7) It’s awesome how some psycho-sexual fetish paintings from the 1970’s basically made this entire series of movies possible. Go 2D!

All of that said, I enjoyed my time with the movie. The visuals and ships were great, and there were nice moments (almost all of them having to do with David). I did like the attempt to connect with deep yearnings that have motivated humankind for our entire history. It’s not a mistake that we seek to grapple with these issues culturally and personally. We want our art forms to deal with them, too. Those questions and concerns deserve our strongest, best efforts as artists.

And here’s a great review of the film… and another.